- Product design
- Design engineering
A story nobody wrote alone
I turned a classic folded-paper storytelling game into a mobile experience where friends create one unpredictable story together, one hidden line at a time.
read the case study
complex products.
clear experiences.
I turned a classic folded-paper storytelling game into a mobile experience where friends create one unpredictable story together, one hidden line at a time.
read the case study
I rebuilt Veezo's first-time experience so it ends with a weekly networking habit instead of a finished setup.
read the case study
I rebuilt our design system in Flutter, so our developer reviewed my pull requests instead of rebuilding my screens.
read the case study
4 years of brand, marketing and motion design across agencies, in-house teams and freelance, for ex.co, Nogamy, Taboola, Persil and more.
see the graphic workI'm Natalie, a UXUI designer with two years of product experience and four years of graphic design before that.
I joined Veezo on day one and stayed through all of it - idea validation, user research, the design system, UX and screen design, and eventually product decisions too.
In the last six months I moved most of my workflow into AI, working in Claude Code, and took our design system from Figma into code to close the gap between design and development.
Before that I studied psychology and management at Ben-Gurion University, which is probably why I'm almost as interested in why people do things as in what a button looks like.
my cv
i'm abroad until sep 1 - this still reaches me, i'm just slow to respond.